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    <dc:creator>sensai games</dc:creator>
    <dc:date>2008-01-31T21:27:36Z</dc:date>
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    <title>Game Release</title> 
    <link>https://sensaigames.blogger.de/stories/1035278/</link>
    <description>The development phase is over - on 1st February we will present our game Anawrahtas Request to the public.</description>
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-31T21:27:36Z</dc:date>
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  <item rdf:about="https://sensaigames.blogger.de/stories/1034998/">
    <title>Learning Outcomes</title> 
    <link>https://sensaigames.blogger.de/stories/1034998/</link>
    <description>Anawahtras Request has many learning targets. First of all the gamer gets some interesting information about the country, the people and the history of Myanmar. He comes to know, that Myanmar is an conflict area with a military regime as government, and he also learns something about the cruel and degrading methods of dictatorships in general. The game should help do develop the gamers interest on politic. 

Because of the fact, that the main character of the game is a journalist, the gamer learns...</description>
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-31T15:55:05Z</dc:date>
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    <title>Marketing</title> 
    <link>https://sensaigames.blogger.de/stories/1034995/</link>
    <description>To present our game to the public, we want to start an advertising campaign in game stores like Libro, Saturn or Media Markt. 

Furthermore we apply advertisements in Game magazines like GameStar, Chip, etc. Gamers who want more information of Anawahtras Request can visit the official website of the game, where you background information about the story and their characters. You also will be able to download a demo version of Anawahtras Request.

Merchandising

There is also a possibility to produce...</description>
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-31T15:54:29Z</dc:date>
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    <title>Budget</title> 
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    <description>Supported platforms: PS3
Graphic ability: 3D
Multiplayer: No
Networking/ Internet: No
Licensing issues: Irrlicht 3D Engine (open source) 

Costs
-----------------------------------------------------------

Required software:

Modelling Tools:
Cinema 4D &amp;#8211; &amp;#8364; 1939,00 (2x)

Graphic Packages:
Adobe Photoshop CS3 Extended &amp;#8211; &amp;#8364; 3237,60 (2x)
Adobe Illustrator CS3 &amp;#8211; &amp;#8364; 862,80 (1x)

Web Tools: 
TextEditors - free

Sound/Music Software:
Apple GarageBand &amp;#8211; free

Software...</description>
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-20T14:48:14Z</dc:date>
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    <title>Game controls</title> 
    <link>https://sensaigames.blogger.de/stories/1019706/</link>
    
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-15T13:22:48Z</dc:date>
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    <title>New Game Menu</title> 
    <link>https://sensaigames.blogger.de/stories/1012943/</link>
    
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-08T13:02:06Z</dc:date>
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    <title>Game Flow Criteria for Player Enjoyment in Games</title> 
    <link>https://sensaigames.blogger.de/stories/1011014/</link>
    <description>1. Concentration: 3.5 Points
2. Challenge: 4.25 Points
3. Player Skills: 4.25 Points
4. Control: 4 Points
5. Clear Goals: 5 Points
6. Feedback: 3.5 Points
7. Immersion: 3.5 Points
8. Social Interaction: not evaluated

0 &amp;#8211; N/A, 1 &amp;#8211; not at all, 2- below average, 3 &amp;#8211; average, 4 &amp;#8211; above average, 5 &amp;#8211; well done

Conclusion:
The test person understood the content and the goals of the game very fast. Strengths of the game concept are the challenging story, the handling of the...</description>
    <dc:publisher>Blogger.de</dc:publisher>
    <dc:creator>sensai games</dc:creator>
    
    <dc:rights>Copyright &#169; 2008 sensai games</dc:rights>
    <dc:date>2008-01-06T17:14:59Z</dc:date>
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